fbpx

Why can’t I summon people in Elden Ring?

Elden Ring is an upcoming action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game has generated a lot of hype among the gaming community, mainly due to its open-world gameplay and the involvement of legendary game developer Hidetaka Miyazaki. One of the features that players have been looking forward to in Elden Ring is the ability to summon other players to assist them in their quest. However, it has been revealed that players won't be able to summon other players in Elden Ring. In this article, we'll be discussing why that is the case.

Firstly, it's important to note that Elden Ring is an open-world game, which means that players will have more freedom to explore the world and complete quests in any order they choose. This type of game design doesn't lend itself well to the traditional summoning system that is present in FromSoftware's other games like Dark Souls and Bloodborne. In those games, players are typically restricted to specific areas where they can summon other players, and the bosses and enemies are designed to be fought by one player alone. With Elden Ring's open-world design, it would be difficult to determine where exactly players can summon each other without disrupting the game's flow.

Another reason why players won't be able to summon each other in Elden Ring is that the game is designed to be played solo. According to Miyazaki, the game's director, Elden Ring is a "natural evolution" of the games he has worked on before, and it's meant to be a solo experience. In an interview with IGN, Miyazaki said, "I think the sense of accomplishment is much greater when you overcome these challenges alone, and that's something we wanted to preserve." This statement suggests that the game's difficulty is intended to be tackled by a single player, and the inclusion of a summoning system would undermine that challenge.

Additionally, the absence of summoning in Elden Ring could be a deliberate design choice to encourage players to engage with the game's mechanics and systems more. In previous FromSoftware games, players could summon other players to help them with bosses, which often led to a more straightforward and less challenging experience. With the removal of summoning, players will have to rely on their own skills and knowledge of the game's mechanics to progress through the game. This could result in a more rewarding experience for players who enjoy the challenge of overcoming difficult obstacles.

Finally, it's worth noting that while players won't be able to summon each other in Elden Ring, there will still be multiplayer elements in the game. Miyazaki has confirmed that players will be able to leave messages and hints for other players, as well as invade other players' worlds to engage in PvP combat. These elements add to the game's overall sense of community without undermining the game's challenge or solo experience.

In conclusion, while the lack of summoning in Elden Ring may disappoint some players, it's important to understand that the game's design and focus on a solo experience make it difficult to implement this feature. The absence of summoning could lead to a more rewarding and challenging experience for players who enjoy overcoming obstacles on their own. Furthermore, the inclusion of other multiplayer elements like message writing and PvP combat still allows for a sense of community within the game.